Open3D (C++ API)  0.17.0
VoxelGridIO.h
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1// ----------------------------------------------------------------------------
2// - Open3D: www.open3d.org -
3// ----------------------------------------------------------------------------
4// Copyright (c) 2018-2023 www.open3d.org
5// SPDX-License-Identifier: MIT
6// ----------------------------------------------------------------------------
7
8#pragma once
9
10#include <string>
11
13
14namespace open3d {
15namespace io {
16
19std::shared_ptr<geometry::VoxelGrid> CreateVoxelGridFromFile(
20 const std::string &filename,
21 const std::string &format = "auto",
22 bool print_progress = false);
23
27bool ReadVoxelGrid(const std::string &filename,
28 geometry::VoxelGrid &voxelgrid,
29 const std::string &format = "auto",
30 bool print_progress = false);
31
37bool WriteVoxelGrid(const std::string &filename,
38 const geometry::VoxelGrid &voxelgrid,
39 bool write_ascii = false,
40 bool compressed = false,
41 bool print_progress = false);
42
43bool ReadVoxelGridFromPLY(const std::string &filename,
44 geometry::VoxelGrid &voxelgrid,
45 bool print_progress = false);
46
47bool WriteVoxelGridToPLY(const std::string &filename,
48 const geometry::VoxelGrid &voxelgrid,
49 bool write_ascii = false,
50 bool compressed = false,
51 bool print_progress = false);
52
53} // namespace io
54} // namespace open3d
filament::Texture::InternalFormat format
Definition: FilamentResourceManager.cpp:195
bool ReadVoxelGridFromPLY(const std::string &filename, geometry::VoxelGrid &voxelgrid, bool print_progress)
Definition: FilePLY.cpp:842
bool ReadVoxelGrid(const std::string &filename, geometry::VoxelGrid &voxelgrid, const std::string &format, bool print_progress)
Definition: VoxelGridIO.cpp:49
std::shared_ptr< geometry::VoxelGrid > CreateVoxelGridFromFile(const std::string &filename, const std::string &format, bool print_progress)
Definition: VoxelGridIO.cpp:40
bool WriteVoxelGridToPLY(const std::string &filename, const geometry::VoxelGrid &voxelgrid, bool write_ascii, bool compressed, bool print_progress)
Definition: FilePLY.cpp:914
bool WriteVoxelGrid(const std::string &filename, const geometry::VoxelGrid &voxelgrid, bool write_ascii, bool compressed, bool print_progress)
Definition: VoxelGridIO.cpp:77
Definition: PinholeCameraIntrinsic.cpp:16