Framebuffer

class moderngl.Framebuffer

Create

Context.simple_framebuffer(size: Tuple[int, int], components: int = 4, *, samples: int = 0, dtype: str = 'f1') Framebuffer
Context.framebuffer(color_attachments: Any = (), depth_attachment: Optional[Union[Texture, Renderbuffer]] = None) Framebuffer

Methods

Framebuffer.clear(red: float = 0.0, green: float = 0.0, blue: float = 0.0, alpha: float = 0.0, depth: float = 1.0, *, viewport: Optional[Union[Tuple[int, int], Tuple[int, int, int, int]]] = None, color: Optional[Tuple[float, float, float, float]] = None) None
Framebuffer.read(viewport: Optional[Union[Tuple[int, int], Tuple[int, int, int, int]]] = None, components: int = 3, *, attachment: int = 0, alignment: int = 1, dtype: str = 'f1', clamp: bool = False) bytes
Framebuffer.read_into(buffer: Any, viewport: Optional[Union[Tuple[int, int], Tuple[int, int, int, int]]] = None, components: int = 3, *, attachment: int = 0, alignment: int = 1, dtype: str = 'f1', write_offset: int = 0) None
Framebuffer.use() None
Framebuffer.release() None

Attributes

Framebuffer.viewport
Framebuffer.scissor
Framebuffer.color_mask
Framebuffer.depth_mask
Framebuffer.width
Framebuffer.height
Framebuffer.size
Framebuffer.samples
Framebuffer.bits
Framebuffer.color_attachments
Framebuffer.depth_attachment
Framebuffer.glo
Framebuffer.mglo
Framebuffer.extra: Any
Framebuffer.ctx: Context